Voor de fans van Firearms nieuw nieuws
from #Firearms2 channel in gamesurge
[13:03:28] [+ChiliConCarnage] FA:S site is lookin good
[13:03:55] [@Jonneh] Last time I checked counter-strike source was already released and playable
[13:03:55] [+ChiliConCarnage] so theres 2 versions of FA comin out or whats teh deal on that
[13:04:17] [@Jonneh] Well, ALex and company caved and gave up on making worldatwar
[13:04:27] •›› Join: [genestarwind] [~chrismary@ip68-230-74-15.ph.ph.cox.net]
[13:04:27] •›› Mode: [ChanServ] sets [+v genestarwind]
[13:04:43] [@Jonneh] So they gave their half assed support to some people to make FAs to screw the community over yet again
[13:04:44] [+ChiliConCarnage] omg gene shit wind lol
[13:04:51] •›› Quit: [e2`] [~xxxxxxxxx@[clipse].afk.gamesurge] [Quit: ( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )]
[13:04:59] [@Jonneh] Anyhow, old news
[13:05:07] [+ChiliConCarnage] it looks like FA:S is further ahead
[13:05:16] [+ChiliConCarnage] its new to me .... heh
[13:05:29] [@Jonneh] I wouldn't exactly say that
[13:05:58] [+ChiliConCarnage] i just want FA to come out i dont care who makes it lol
[13:07:41] [+ChiliConCarnage] i just miss the "whole gang" those were good times...
[13:07:44] [@Jonneh] http://www.firearms2mod.com/JOnJon/tc_iwojima0188.jpg
[13:08:18] [@Jonneh] You'll see the rest soon enough I'm sure.
[13:08:22] [+ChiliConCarnage] sweeet
[13:08:32] [@Jonneh] That's the real actual game on source
[13:08:48] [@Jonneh] Not fucking fps banana models on css rigs that aren't even actually coded into the game
[13:08:50] [+ChiliConCarnage] is it out for DL?
[13:08:53] [+cyrix] well , a game doesnt look like that sweet
[13:08:57] [+cyrix] it must be playable
[13:09:03] [@Jonneh] It is
[13:09:10] [@Jonneh] I can load it up and play irght now
[13:09:19] [@Jonneh] but there are things that need to be thoroughly tested
[13:09:37] [@Jonneh] with the addition of the buy menu's this week by mazor we'll be almost ready for open testing
[13:09:56] [+ChiliConCarnage] wtf... buy menu's?
[13:10:01] [@Jonneh] I was going to update the websie with some in game screenshots tonight and open up testing application
[13:10:04] [+ChiliConCarnage] ala CS....
[13:10:10] [@Jonneh] Yeah using the credit system
[13:10:17] [@Jonneh] I'm just using dev speak
[13:10:21] [+ChiliConCarnage] lol
[13:10:42] [@Jonneh] We've even come up with a pretty cool custom config save mode
[13:10:48] [+ChiliConCarnage] been playin 2142 alot lately till
[13:10:57] [@Jonneh] SO you can save all of your favorite loadouts and load them with a click or two
[13:11:04] [+ChiliConCarnage] thats cool
[13:11:38] [@Jonneh] Yep, I thought so too
[13:11:47] [+ChiliConCarnage] im sooo lookin forward to it....
[13:11:49] [@Jonneh] The main thing is that I'm not fucking around here
[13:12:02] [@Jonneh] I won't show some half assed video's when I don't have the game ready for you to play for real
[13:12:12] [+ChiliConCarnage] lol
[13:12:16] [@Jonneh] Right now you can load up FA2 via your steam games lis
[13:12:19] [@Jonneh] list*
[13:12:25] [@Jonneh] Join a server or create one
[13:12:28] [@Jonneh] Join a team
[13:12:32] [@Jonneh] Pick your loadout
[13:12:38] [@Jonneh] bleed if your sho
[13:12:40] [@Jonneh] shot
[13:12:43] [@Jonneh] change your firemodes
[13:12:53] [@Jonneh] all of the weapons are coded in the game
[13:12:58] [@Jonneh] about fourteen are working
[13:13:08] [@Jonneh] we're working on third person animatinos right now
[13:13:26] [@Jonneh] the push system is working along with the reinforcement system
[13:13:37] [@Jonneh] we have hte magazine system and ammo box entity working as well
[13:13:45] [@Jonneh] So there's quite a bit done
[13:13:51] [+ChiliConCarnage] merge mags work yet?
[13:13:53] [@Jonneh] aye
[13:14:01] [+ChiliConCarnage] the "skills" too?
[13:14:06] [@Jonneh] We need to recompile the guns though, with the animation for it
[13:14:20] [@Jonneh] The skills system will be added in upon completion of the purchase menu
[13:14:44] [@Jonneh] It's the next thing on the list
[13:14:53] [@Jonneh] Firs will be marks one, and nomen
[13:15:00] [@Jonneh] We'll add in the animatinos for the guns
[13:15:00] [+ChiliConCarnage] i'll wait till its completely ready
[13:15:21] [@Jonneh] We'll release a mostly complete beta no doubt
[13:15:22] [+ChiliConCarnage] lol i always got nomen first off the bat
[13:15:26] [@Jonneh] Missing some of the skills
[13:15:59] [+ChiliConCarnage] this is awsome news man you made my nite
[13:16:05] [@Jonneh]
[13:16:09] [@Jonneh] We aim to please
[13:16:35] [@Jonneh] It's just funny, that we've become so underestimated
[13:16:58] [@Jonneh] The main difference is that ALL of our stuff is 100% custom
[13:17:14] [@Jonneh] from our animations, rigs, models, skins and maps
[13:17:28] [@Jonneh] We're not passing off another game for FA
[13:17:42] [@Jonneh] It isn't fair to the community
[13:17:43] [+ChiliConCarnage] im still sorta confused so theres 2 FA's in work right now?
[13:17:48] [@Jonneh] Yes
[13:17:55] [@Jonneh] Essentially Zerk game us legal permission
[13:18:06] [@Jonneh] and because Alex and co couldn't get their way and shut us down
[13:18:11] [+ChiliConCarnage] so is there like a prize to who finishes it first
[13:18:16] [@Jonneh] They gave consent o issa to make FA:S
[13:18:20] [@Jonneh] lol no
[13:18:26] [+ChiliConCarnage] or theres gonna be 2 FA's out
[13:18:46] [@Jonneh] I don't believe FA:S will actually even finish to be hones
[13:18:59] [@Jonneh] If they release something like they have no, they will be flamed into the stone age
[13:19:05] [+ChiliConCarnage] lol
[13:19:10] [@Jonneh] You just can't pass css off as Firearms
[13:19:11] [+ChiliConCarnage] sic em jonneh lol
[13:19:26] [@Jonneh] You know the "FA feel"?
[13:19:30] [@Jonneh] The way you move and shoot etc
[13:19:31] [+ChiliConCarnage] oh ya
[13:19:43] [@Jonneh] It's exactly the same in FA2 as FA1
[13:19:48] [@Jonneh] Exactly.
[13:19:53] [+ChiliConCarnage] i cant stand css i dont play it at all lol
[13:20:04] [+ChiliConCarnage] omg sweet man
[13:20:06] [@LSky`] css is nice :>
[13:20:08] [@LSky`] but css is css
[13:20:15] [@Jonneh] The rates of fire are identical
[13:20:20] [@Jonneh] the damage
[13:20:23] [@Jonneh] the movement
[13:20:24] [@Jonneh] all of it
[13:20:35] [+cyrix] we´ll see
[13:20:39] [@LSky`] >
[13:20:45] [@Jonneh] Yes you will, i already know
[13:20:51] [+ChiliConCarnage] ya i been out of the whole FA seen for a while since 3.0 faded
[13:20:56] [@Jonneh] You can longjump and do all of the fa1 stuff hehe
[13:21:09] [@Jonneh] I made damn sure it was exactly the same
[13:21:23] [@Jonneh] And hell, mazor is coding FA2
[13:21:24] [@LSky`] does that include the bandage/heal bug ?
[13:21:35] [@Jonneh] no because it will be worked slightly differently
[13:21:38] [@LSky`] |:<
[13:21:38] [+ChiliConCarnage] mid air head shots weee & sterling sniping lol
[13:21:39] [@Jonneh] when you have the med skill
[13:21:46] [@Jonneh] you'll have a medkit in your inventory
[13:21:52] [@Jonneh] and you'll need to have that out to treat people
[13:22:07] [@Jonneh] The animatino will be quick
[13:22:13] [+ChiliConCarnage] same ol broke leg shit too lol
[13:22:18] [@Jonneh] yeah hehe
[13:23:11] [@LSky`] but yeah
[13:23:27] [@LSky`] so i cant treat myself while longjumping ?
[13:23:35] [@LSky`] or is that possible
[13:23:47] [@Jonneh] Yo ucan't while you're sprinting but you can while you're in the air
[13:23:54] [@Jonneh] We'll see how it works
[13:24:03] [@Jonneh] It will depend on testing
[13:24:11] [@Jonneh] and or public opinion
[13:24:18] [@LSky`] pistols will be useful again ?
[13:24:20] [@Jonneh] what makes it more fun
[13:24:27] [@Jonneh] Yeah right now they're lasers lol
[13:24:42] [@tombanius] is there problems with prone?
[13:24:58] [@LSky`] i thought the biggest flaw in later FA versions was the fact that it took months to switch weapons )
[13:24:58] [@Jonneh] Prone is coded but commented out until we're done the 3rd person animations
[13:25:10] [@LSky`] that made pistols useless
[13:25:11] [@Jonneh] Yeah that coming from a cs player
[13:25:14] [@tombanius] tbh, recently i've come of the opinion that prone might aswell be left out
[13:25:24] [@Jonneh] I agree though, nomen will improve switch times methinks
[13:25:26] [@Jonneh] they'll be faster
[13:25:30] [@Jonneh] and really fast with nomen
[13:25:38] [@LSky`] its just so easy in CS
[13:25:43] [@Jonneh] Yeah yeah
[13:25:50] [@LSky`] can you cancel reload?
[13:25:54] [@Jonneh] nah I think prone has its niche
[13:26:02] [@Jonneh] Right now yes
[13:26:07] [@LSky`] another cs thing
[13:26:29] [@Jonneh] Well it doesn't make sense not being able to
[13:26:33] [@Jonneh] That was just poor coding
[13:26:45] [@LSky`] well it was poor coding for quite a few RCs then
[13:26:48] [@Jonneh] I'm not even sure it was done on purpose
[13:27:07] •›› Join: [FireHand] [FH-@78-20-203-18.access.telenet.be]
[13:27:07] •›› Mode: [ChanServ] sets [+v FireHand]
[13:27:09] [@Jonneh] Well after a certain point they didn't even have someone that could code something that complex
and to answer flexes question about who jonneh is.. well he was in [RA] and AESIR, then he was also FAL head admin in the last RC or last few RCs.
en om het af te sluiten een screenshot
FA2
- Tha_Burner
- ~TurboTroll~
- Posts: 499
- Joined: 30 Aug 2002 22:21
- Tha_Burner
- ~TurboTroll~
- Posts: 499
- Joined: 30 Aug 2002 22:21
- Child_of_Q
- ~HeadTroll~
- Posts: 2960
- Joined: 26 Aug 2002 22:32
- Location: Alkmaar
- Contact:
- Tha_Burner
- ~TurboTroll~
- Posts: 499
- Joined: 30 Aug 2002 22:21
- Tha_Burner
- ~TurboTroll~
- Posts: 499
- Joined: 30 Aug 2002 22:21
Nieuwe plaatjes op http://firearms2mod.com/ Het begint ergens op te lijken
Who is online
Users browsing this forum: No registered users and 21 guests